Nice!!! I def agree that the life drain is brutal on the later slower section but skill issue i guess! Downloading it definitely helped, I got 12 then downloaded it and got 19 on my next try
loved the postprocessing effect thing at low life, made the game really stressful & i spent like half the time there. especially stressful on the really slow sections cause you have to get everything perfect to stay alive
12 seems to be my limit, lol. Life drain speed could be proportional to the tempo, otherwise it becomes insurmountable at slower tempos. Power drain could be paused during the cue-read phases too, otherwise you end up in situations where your power just drains to zero while you're unable to input anything.
I keep playing it, it is fun and it IS hell. I've learned I'm good at keeping tempo with quintets and okay with nonets, but heptads cause suffering
Made it to 20: natural life drain at higher levels during slower tempos is more than you can recover so you're basically forced to perfect from then on.
Update: Got to 47, only lost because there was actually 5 whole seconds without notes in the 60bpm section (one section ended on beat 4, next section started on triplet pickup to beat 2) so I lost without being able to do anything
← Return to game
Comments
Log in with itch.io to leave a comment.
Nice!!! I def agree that the life drain is brutal on the later slower section but skill issue i guess! Downloading it definitely helped, I got 12 then downloaded it and got 19 on my next try
loved the postprocessing effect thing at low life, made the game really stressful & i spent like half the time there. especially stressful on the really slow sections cause you have to get everything perfect to stay alive
There really is no way to escape that low life section once you get to around a score of 20, you just have to keep clapping after then
Good game :3
12 seems to be my limit, lol. Life drain speed could be proportional to the tempo, otherwise it becomes insurmountable at slower tempos. Power drain could be paused during the cue-read phases too, otherwise you end up in situations where your power just drains to zero while you're unable to input anything.
I keep playing it, it is fun and it IS hell. I've learned I'm good at keeping tempo with quintets and okay with nonets, but heptads cause suffering
pretty ass ngl
got 23, input delay was kinda a lot so it made timing pretty hard and life drain in the slow part is super severe but still pretty fun
Made it to 20: natural life drain at higher levels during slower tempos is more than you can recover so you're basically forced to perfect from then on.
Update: Got to 47, only lost because there was actually 5 whole seconds without notes in the 60bpm section (one section ended on beat 4, next section started on triplet pickup to beat 2) so I lost without being able to do anything
suffering. 10/10
the music loads late and becomes out-of-tempo with the claps :(
Also Linux version pleas, k thx bi!
for the love of god help m
Could you all make a game that's like 20 of these? Pretty please?
maybe they could call it rhythm heaven or something
Love this game!! It's really fun to play and It helps with sight reading (rhythms) >:D 👍